CS 371: Computer Graphics
Course Description
An introduction to the mathematics, data structures, and algorithms used to create graphical output in the programmable pipeline. Topics include graphics hardware, shaders, transformations in two and three dimensions, three-dimensional viewing, modeling three-dimensional shapes with polygon meshes, hierarchical modeling of three-dimensional objects, lighting and shading techniques, raster algorithms. Prerequisite: COMP SCI 262 or 246 with a grade of C or better. Special course fees may apply. 371/571