CS 146: Game Development

Computer Science Stanford University 2.0 credits

Course Description

Game Programming teaches students the programming principles and workflows used in modern game development. Through hands-on projects in industry-standard game engines (Unity or Unreal), students implement core game mechanics, integrate AI techniques like NPC behavior and procedural content generation, and prototype interactive experiences. The course complements CS247G: Design for Play by focusing on technical implementation. Students complete a team-based final game project and learn from guest speakers from the game industry.

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